Chromatic Points of Light: Form Finding through Computational Physical Simulation

Chromatic Points of Light is a proposal for a public art installation. The project is based on  my interests in form finding through computational physical simulation. The main tool used is Kangaroo, a plug-in for Rhinoceros that work within Grasshopper interface. Kangaroo is developed by Daniel Piker, who used to work at the Specialist Modelling Group (SMG) at Foster + Partners. Essentially, Kangaroo is a collection of algorithms that simulates certain aspects of the behavior of real-world materials and objects, enabling geometric forms to be shaped by material properties and applied physical forces such as spring forces and gravity forces.

triangle.3dm
A rendering of Chromatic Points of light
equil_buidling_night
A rendering of Chromatic Points of light
triangle.3dm
Detail of rendering of Chromatic Points of light

The minimal surface found in Chromatic Points of Light is the result of simulations of spring forces on a mesh surface. The main material proposed for this tensile structure is some type of architectural fabric. Potential fabrics might includ vinyl coated polyester (PVC), Teflon coated fiberglass (PTFE), or HDPE, a high density polyethylene mesh. In addition, digitally controlled LEDs is proposed to wash the canvas of this architectural mesh with ephemeral and changing patterns of light.

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